Compare any two graphics cards:
Radeon HD 4350 vs Radeon R7 250X 2GB
IntroThe Radeon HD 4350 comes with a GPU clock speed of 575 MHz, and the 512 MB of DDR2 memory is set to run at 500 MHz through a 64-bit bus. It also features 80(16x5) Stream Processors, 8 TAUs, and 4 ROPs.Compare those specifications to the Radeon R7 250X 2GB, which comes with a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit bus, and uses a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R7 250X 2GB should in theory be much superior to the Radeon HD 4350 overall. (explain)
Texel RateThe Radeon R7 250X 2GB is much (about 770%) more effective at texture filtering than the Radeon HD 4350. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R7 250X 2GB is superior to the Radeon HD 4350, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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