Compare any two graphics cards:
Radeon HD 5770 vs Radeon R7 250X
IntroThe Radeon HD 5770 comes with a core clock frequency of 850 MHz and a GDDR5 memory frequency of 1200 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.Compare all that to the Radeon R7 250X, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory runs at a speed of 1125 MHz on this particular model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 5770 should in theory be a bit superior to the Radeon R7 250X in general. (explain)
Texel RateThe Radeon R7 250X is a small bit (more or less 18%) more effective at AF than the Radeon HD 5770. (explain)
Pixel RateThe Radeon R7 250X will be just a bit (about 18%) faster with regards to anti-aliasing than the Radeon HD 5770, and capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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