Compare any two graphics cards:
GeForce GTX 275 vs Radeon R9 270X
IntroThe GeForce GTX 275 comes with a core clock frequency of 633 MHz and a GDDR3 memory speed of 1134 MHz. It also makes use of a 448-bit bus, and uses a 55 nm design. It is comprised of 240 SPUs, 80 Texture Address Units, and 28 ROPs.Compare that to the Radeon R9 270X, which comes with clock speeds of 1000 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 270X should theoretically be much superior to the GeForce GTX 275 in general. (explain)
Texel RateThe Radeon R9 270X is a lot (approximately 58%) better at AF than the GeForce GTX 275. (explain)
Pixel RateThe Radeon R9 270X is much (approximately 81%) faster with regards to AA than the GeForce GTX 275, and also should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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