Compare any two graphics cards:
VS

GeForce 9800 GX2 vs Radeon R9 270X

Intro

The GeForce 9800 GX2 uses a 65 nm design. nVidia has clocked the core frequency at 600 MHz. The GDDR3 RAM is set to run at a speed of 1000 MHz on this specific model. It features 128 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon R9 270X, which features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
GeForce 9800 GX2 197 Watts
Difference: 17 Watts (9%)

Memory Bandwidth

In theory, the Radeon R9 270X should be 40% quicker than the GeForce 9800 GX2 in general, due to its greater bandwidth. (explain)

Radeon R9 270X 179200 MB/sec
GeForce 9800 GX2 128000 MB/sec
Difference: 51200 (40%)

Texel Rate

The Radeon R9 270X is a bit (approximately 4%) faster with regards to AF than the GeForce 9800 GX2. (explain)

Radeon R9 270X 80000 Mtexels/sec
GeForce 9800 GX2 76800 Mtexels/sec
Difference: 3200 (4%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R9 270X is a better choice, by a large margin. (explain)

Radeon R9 270X 32000 Mpixels/sec
GeForce 9800 GX2 19200 Mpixels/sec
Difference: 12800 (67%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GX2 Radeon R9 270X
Manufacturer nVidia AMD
Year Mar 2008 October 2013
Code Name G92 Curacao XT
Memory 512 MB (x2) 2048 MB
Core Speed 600 MHz (x2) 1000 MHz
Memory Speed 2000 MHz (x2) 5600 MHz
Power (Max TDP) 197 watts 180 watts
Bandwidth 128000 MB/sec 179200 MB/sec
Texel Rate 76800 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 19200 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 128 (x2) 1280
Texture Mapping Units 64 (x2) 80
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 65 nm 28 nm
Transistors 754 million 2800 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield