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Radeon HD 7950 vs Radeon R7 260X

Intro

The Radeon HD 7950 features a GPU core speed of 800 MHz, and the 1536 MB of GDDR5 memory runs at 1250 MHz through a 384-bit bus. It also features 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon R7 260X, which uses a 28 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 RAM works at a speed of 1625 MHz on this particular card. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
Radeon R7 260X 4381 points
Difference: 3350 (76%)

Zcash Mining Hash Rate

Radeon HD 7950 235 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 140 (147%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 7 (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7950 200 Watts
Difference: 85 Watts (74%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 should be 131% faster than the Radeon R7 260X overall, due to its greater data rate. (explain)

Radeon HD 7950 240000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 136000 (131%)

Texel Rate

The Radeon HD 7950 is quite a bit (more or less 45%) faster with regards to anisotropic filtering than the Radeon R7 260X. (explain)

Radeon HD 7950 89600 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 28000 (45%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 7950 is a better choice, and very much so. (explain)

Radeon HD 7950 25600 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 8000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7950

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7950 Radeon R7 260X
Manufacturer AMD AMD
Year January 2012 October 2013
Code Name Tahiti Pro Bonaire XTX
Memory 1536 MB 2048 MB
Core Speed 800 MHz 1100 MHz
Memory Speed 5000 MHz 6500 MHz
Power (Max TDP) 200 watts 115 watts
Bandwidth 240000 MB/sec 104000 MB/sec
Texel Rate 89600 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1792 896
Texture Mapping Units 112 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7950

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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