Compare any two graphics cards:
VS

GeForce GTX 650 Ti vs Radeon R7 250

Intro

The GeForce GTX 650 Ti makes use of a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 memory runs at a speed of 1350 MHz on this card. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare that to the Radeon R7 250, which comes with a clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
Radeon R7 250 1836 points
Difference: 1598 (87%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 45 Watts (69%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 Ti should perform a little bit faster than the Radeon R7 250 in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 12800 (17%)

Texel Rate

The GeForce GTX 650 Ti should be a lot (more or less 147%) more effective at texture filtering than the Radeon R7 250. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 35392 (147%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 650 Ti is the winner, by a large margin. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 6848 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti Radeon R7 250
Manufacturer nVidia AMD
Year October 2012 October 2013
Code Name GK106 Oland XT
Memory 1024 MB 1024 MB
Core Speed 928 MHz 1000 MHz
Memory Speed 5400 MHz 4600 MHz
Power (Max TDP) 110 watts 65 watts
Bandwidth 86400 MB/sec 73600 MB/sec
Texel Rate 59392 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 768 384
Texture Mapping Units 64 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield