Compare any two graphics cards:
Radeon HD 6770 vs Radeon R7 240
IntroThe Radeon HD 6770 features a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 800 SPUs, 40 TAUs, and 16 Raster Operation Units.Compare those specifications to the Radeon R7 240, which comes with a GPU core clock speed of 730 MHz, and 2048 MB of DDR3 memory running at 900 MHz through a 128-bit bus. It also is comprised of 320 SPUs, 20 Texture Address Units, and 8 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 6770 should perform much faster than the Radeon R7 240 overall. (explain)
Texel RateThe Radeon HD 6770 is much (about 147%) faster with regards to texture filtering than the Radeon R7 240. (explain)
Pixel RateThe Radeon HD 6770 should be much (about 147%) better at AA than the Radeon R7 240, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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