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Radeon HD 3870 X2 1GB vs Radeon HD 7870 XT

Intro

The Radeon HD 3870 X2 1GB uses a 55 nm design. AMD has clocked the core speed at 825 MHz. The GDDR4 RAM works at a frequency of 1126 MHz on this card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

Compare those specs to the Radeon HD 7870 XT, which uses a 28 nm design. AMD has clocked the core speed at 925 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this model. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 7870 XT should perform a lot faster than the Radeon HD 3870 X2 1GB overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 47872 (33%)

Texel Rate

The Radeon HD 7870 XT should be quite a bit (about 236%) more effective at texture filtering than the Radeon HD 3870 X2 1GB. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 62400 (236%)

Pixel Rate

The Radeon HD 7870 XT will be a small bit (about 12%) more effective at full screen anti-aliasing than the Radeon HD 3870 X2 1GB, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 3200 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon HD 7870 XT
Manufacturer AMD AMD
Year Jan 28, 2008 November 2012
Code Name R680 Tahiti LE
Memory 1024 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 925 MHz
Memory Speed 2252 MHz (x2) 6000 MHz
Power (Max TDP) (Unknown) watts 185 watts
Bandwidth 144128 MB/sec 192000 MB/sec
Texel Rate 26400 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1536
Texture Mapping Units 16 (x2) 96
Render Output Units 16 (x2) 32
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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