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Geforce GTX 770 vs Geforce GTX 780

Intro

The Geforce GTX 770 comes with a clock speed of 1046 MHz and a GDDR5 memory speed of 1753 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 ROPs.

Compare all that to the Geforce GTX 780, which comes with a GPU core clock speed of 863 MHz, and 3072 MB of GDDR5 memory running at 1502 MHz through a 384-bit bus. It also is comprised of 2304 SPUs, 192 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Geforce GTX 770 7854 points
Difference: 2228 (28%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 6 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Geforce GTX 780 250 Watts
Difference: 20 Watts (9%)

Memory Bandwidth

The Geforce GTX 780 should in theory perform much faster than the Geforce GTX 770 overall. (explain)

Geforce GTX 780 288384 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 64000 (29%)

Texel Rate

The Geforce GTX 780 is quite a bit (more or less 24%) better at texture filtering than the Geforce GTX 770. (explain)

Geforce GTX 780 165696 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 31808 (24%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 780 is a better choice, by a large margin. (explain)

Geforce GTX 780 41424 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 7952 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Geforce GTX 780
Manufacturer nVidia nVidia
Year May 2013 May 2013
Code Name GK104 GK110
Memory 2048 MB 3072 MB
Core Speed 1046 MHz 863 MHz
Memory Speed 7012 MHz 6008 MHz
Power (Max TDP) 230 watts 250 watts
Bandwidth 224384 MB/sec 288384 MB/sec
Texel Rate 133888 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 192
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

5 Responses to “Geforce GTX 770 vs Geforce GTX 780”
gg says:

the 780 is shit, GG

sonarctica says:

GG, worst reason ever, i bet you are a AMD sheep and that's the reason why complain for nothing.

sheep says:

GG, you don't know sheep about it 780 is a titan killer

IT says:

Huge mistake in the page. thermal design power (TDP) is not power consumption is heat generated by the device.

IT says:

If you want to learn about TDP, I would recommend Linus Fast as possible videos.

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