Compare any two graphics cards:
VS

GeForce GTX 650 Ti 2GB vs Radeon HD 4890 2GB

Intro

The GeForce GTX 650 Ti 2GB makes use of a 28 nm design. nVidia has clocked the core speed at 928 MHz. The GDDR5 memory runs at a speed of 1350 MHz on this particular model. It features 768 SPUs along with 64 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 4890 2GB, which comes with core speeds of 1000 MHz on the GPU, and 975 MHz on the 2048 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
Radeon HD 4890 2GB 190 Watts
Difference: 80 Watts (73%)

Memory Bandwidth

The Radeon HD 4890 2GB should theoretically perform quite a bit faster than the GeForce GTX 650 Ti 2GB in general. (explain)

Radeon HD 4890 2GB 124800 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 38400 (44%)

Texel Rate

The GeForce GTX 650 Ti 2GB is quite a bit (about 48%) more effective at texture filtering than the Radeon HD 4890 2GB. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Radeon HD 4890 2GB 40000 Mtexels/sec
Difference: 19392 (48%)

Pixel Rate

The Radeon HD 4890 2GB will be a small bit (about 8%) more effective at anti-aliasing than the GeForce GTX 650 Ti 2GB, and also should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 4890 2GB 16000 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 1152 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti 2GB Radeon HD 4890 2GB
Manufacturer nVidia AMD
Year October 2012 Apr 2, 2009
Code Name GK106 RV790 XT
Memory 2048 MB 2048 MB
Core Speed 928 MHz 1000 MHz
Memory Speed 5400 MHz 3900 MHz
Power (Max TDP) 110 watts 190 watts
Bandwidth 86400 MB/sec 124800 MB/sec
Texel Rate 59392 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 800(160x5)
Texture Mapping Units 64 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 2540 million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield