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GeForce GTX 660 vs Radeon HD 3850 X2

Intro

The GeForce GTX 660 uses a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 RAM runs at a speed of 1502 MHz on this particular card. It features 960 SPUs along with 80 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the Radeon HD 3850 X2, which comes with a core clock frequency of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also features a 256-bit bus, and uses a 55 nm design. It features 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 660, in theory, should perform much faster than the Radeon HD 3850 X2 overall. (explain)

GeForce GTX 660 144192 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 38208 (36%)

Texel Rate

The GeForce GTX 660 will be much (approximately 267%) better at AF than the Radeon HD 3850 X2. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 57024 (267%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 660 is superior to the Radeon HD 3850 X2, but only just. (explain)

GeForce GTX 660 23520 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 2144 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year September 2012 Apr 4, 2008
Code Name GK106 RV670 PRO
Memory 2048 MB 512 MB (x2)
Core Speed 980 MHz 668 MHz (x2)
Memory Speed 6008 MHz 1656 MHz (x2)
Power (Max TDP) 140 watts (Unknown) watts
Bandwidth 144192 MB/sec 105984 MB/sec
Texel Rate 78400 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 960 320(64x5) (x2)
Texture Mapping Units 80 16 (x2)
Render Output Units 24 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 192-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 2540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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