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Radeon HD 4850 X2 1GB vs Radeon HD 7970

Intro

The Radeon HD 4850 X2 1GB uses a 55 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 RAM works at a speed of 993 MHz on this card. It features 800(160x5) SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Compare that to the Radeon HD 7970, which has core speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Radeon HD 7970, in theory, should be a lot faster than the Radeon HD 4850 X2 1GB overall. (explain)

Radeon HD 7970 264000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 136896 (108%)

Texel Rate

The Radeon HD 7970 will be a lot (about 137%) more effective at AF than the Radeon HD 4850 X2 1GB. (explain)

Radeon HD 7970 118400 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 68400 (137%)

Pixel Rate

The Radeon HD 7970 is much (about 48%) faster with regards to FSAA than the Radeon HD 4850 X2 1GB, and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 7970 29600 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 9600 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon HD 7970
Manufacturer AMD AMD
Year Nov 7, 2008 January 2012
Code Name R700 Tahiti XT
Memory 1024 MB (x2) 3072 MB
Core Speed 625 MHz (x2) 925 MHz
Memory Speed 1986 MHz (x2) 5500 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 127104 MB/sec 264000 MB/sec
Texel Rate 50000 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048
Texture Mapping Units 40 (x2) 128
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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