Compare any two graphics cards:
GeForce GT 430 (OEM) vs Radeon HD 6570 (OEM) 2GB
IntroThe GeForce GT 430 (OEM) makes use of a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this particular model. It features 96 SPUs as well as 16 TAUs and 4 Rasterization Operator Units.Compare that to the Radeon HD 6570 (OEM) 2GB, which comes with a core clock frequency of 650 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit bus, and uses a 40 nm design. It is made up of 480 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6570 (OEM) 2GB should be a lot faster than the GeForce GT 430 (OEM) in general. (explain)
Texel RateThe Radeon HD 6570 (OEM) 2GB is a lot (approximately 39%) better at texture filtering than the GeForce GT 430 (OEM). (explain)
Pixel RateThe Radeon HD 6570 (OEM) 2GB will be quite a bit (about 86%) faster with regards to FSAA than the GeForce GT 430 (OEM), and will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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