Compare any two graphics cards:
GeForce 9800 GTX+ vs Radeon HD 5770
IntroThe GeForce 9800 GTX+ has a GPU core speed of 738 MHz, and the 512 MB of GDDR3 RAM runs at 1100 MHz through a 256-bit bus. It also is comprised of 128 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.Compare those specs to the Radeon HD 5770, which makes use of a 40 nm design. AMD has set the core frequency at 850 MHz. The GDDR5 RAM works at a frequency of 1200 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5770 should be a small bit faster than the GeForce 9800 GTX+ overall. (explain)
Texel RateThe GeForce 9800 GTX+ should be quite a bit (about 39%) more effective at texture filtering than the Radeon HD 5770. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 5770 is superior to the GeForce 9800 GTX+, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
2 Responses to “GeForce 9800 GTX+ vs Radeon HD 5770”[...] twice as good. It performs smilarly (5% better overall) than a 5770, which is about overall about 15% better than a 9800GTX. The 550 is a pretty low end card, better yes, twice as good - definitely no. [...]
Actually according to Textural rate the 9800GTX+ beats the 5770. If the 2 cards were tested at lower resolution like 1280x1024 the 9800 GTX+ would take it in fps in almost all games above. And if you have a 17inch monitor thats the highest res you can go anyway.