Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9800 GTX+ vs Radeon HD 5770

Intro

The GeForce 9800 GTX+ uses a 55 nm design. nVidia has clocked the core frequency at 738 MHz. The GDDR3 memory works at a speed of 1100 MHz on this model. It features 128 SPUs along with 64 Texture Address Units and 16 ROPs.

Compare all that to the Radeon HD 5770, which uses a 40 nm design. AMD has set the core frequency at 850 MHz. The GDDR5 memory is set to run at a frequency of 1200 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5770 108 Watts
GeForce 9800 GTX+ 145 Watts
Difference: 37 Watts (34%)

Memory Bandwidth

The Radeon HD 5770 should theoretically be a bit faster than the GeForce 9800 GTX+ overall. (explain)

Radeon HD 5770 76800 MB/sec
GeForce 9800 GTX+ 70400 MB/sec
Difference: 6400 (9%)

Texel Rate

The GeForce 9800 GTX+ is quite a bit (approximately 39%) more effective at texture filtering than the Radeon HD 5770. (explain)

GeForce 9800 GTX+ 47232 Mtexels/sec
Radeon HD 5770 34000 Mtexels/sec
Difference: 13232 (39%)

Pixel Rate

The Radeon HD 5770 is just a bit (more or less 15%) faster with regards to FSAA than the GeForce 9800 GTX+, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 5770 13600 Mpixels/sec
GeForce 9800 GTX+ 11808 Mpixels/sec
Difference: 1792 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GTX+

Amazon.com

Check prices at:

Radeon HD 5770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GTX+ Radeon HD 5770
Manufacturer nVidia AMD
Year July 2008 October 13, 2009
Code Name G92b Juniper XT
Memory 512 MB 1024 MB
Core Speed 738 MHz 850 MHz
Memory Speed 2200 MHz 4800 MHz
Power (Max TDP) 145 watts 108 watts
Bandwidth 70400 MB/sec 76800 MB/sec
Texel Rate 47232 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 128 800(160x5)
Texture Mapping Units 64 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 40 nm
Transistors 754 million 1040 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX+

Amazon.com

Check prices at:

Radeon HD 5770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce 9800 GTX+ vs Radeon HD 5770”
Upgrading Intel E6750 Stock Air Cooler (LGA 755) - Page 8 says:

[...] twice as good. It performs smilarly (5% better overall) than a 5770, which is about overall about 15% better than a 9800GTX. The 550 is a pretty low end card, better yes, twice as good - definitely no. [...]

Fred says:

Actually according to Textural rate the 9800GTX+ beats the 5770. If the 2 cards were tested at lower resolution like 1280x1024 the 9800 GTX+ would take it in fps in almost all games above. And if you have a 17inch monitor thats the highest res you can go anyway.

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield