Compare any two graphics cards:
GeForce 9800 GTX+ vs Radeon HD 5750 1GB
IntroThe GeForce 9800 GTX+ uses a 55 nm design. nVidia has set the core frequency at 738 MHz. The GDDR3 RAM runs at a frequency of 1100 MHz on this specific card. It features 128 SPUs along with 64 TAUs and 16 Rasterization Operator Units.Compare that to the Radeon HD 5750 1GB, which comes with clock speeds of 700 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 memory. It features 720(144x5) SPUs along with 36 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5750 1GB should theoretically be a little bit faster than the GeForce 9800 GTX+ overall. (explain)
Texel RateThe GeForce 9800 GTX+ should be quite a bit (about 87%) better at AF than the Radeon HD 5750 1GB. (explain)
Pixel RateThe GeForce 9800 GTX+ should be a small bit (about 5%) better at FSAA than the Radeon HD 5750 1GB, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9800 GTX+ vs Radeon HD 5750 1GB”[...] http://www.hwcompare.com/1351/geforc...n-hd-5750-1gb/ 9800 GTX+ Comes close but uses way more power. GREAT price for it though I use this in my HTPC and game on it no probs just don't expect max settings. __________________ I build computers to play games on, and spend so much time tweaking I end up not playing games. Helpppp [...]