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GeForce GTX 550 Ti vs Radeon HD 4870 X2

Intro

The GeForce GTX 550 Ti comes with a clock frequency of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 192 SPUs, 32 Texture Address Units, and 24 ROPs.

Compare those specifications to the Radeon HD 4870 X2, which comes with core speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon HD 4870 X2 350 Watts
Difference: 234 Watts (202%)

Memory Bandwidth

In theory, the Radeon HD 4870 X2 should be 134% quicker than the GeForce GTX 550 Ti overall, due to its greater data rate. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 131904 (134%)

Texel Rate

The Radeon HD 4870 X2 will be quite a bit (approximately 108%) better at AF than the GeForce GTX 550 Ti. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 31200 (108%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 4870 X2 is a better choice, but not by far. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 2400 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon HD 4870 X2
Manufacturer nVidia AMD
Year March 2011 Aug 12, 2008
Code Name GF116 R700
Memory 1024 MB 1024 MB (x2)
Core Speed 900 MHz 750 MHz (x2)
Memory Speed 4104 MHz 3600 MHz (x2)
Power (Max TDP) 116 watts 350 watts
Bandwidth 98496 MB/sec 230400 MB/sec
Texel Rate 28800 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 192 800(160x5) (x2)
Texture Mapping Units 32 40 (x2)
Render Output Units 24 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million 956 million
Bus PCIe 2.1 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 550 Ti vs Radeon HD 4870 X2”
Samir says:

Please list Geforce 650ti boost edition

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