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GeForce GTX 480 vs GeForce GTX 550 Ti

Intro

The GeForce GTX 480 uses a 40 nm design. nVidia has set the core frequency at 700 MHz. The GDDR5 RAM works at a frequency of 924 MHz on this particular model. It features 480 SPUs along with 60 Texture Address Units and 48 Rasterization Operator Units.

Compare that to the GeForce GTX 550 Ti, which comes with clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs along with 32 TAUs and 24 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 480 3650 points
GeForce GTX 550 Ti 1897 points
Difference: 1753 (92%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 480 250 Watts
Difference: 134 Watts (116%)

Memory Bandwidth

The GeForce GTX 480 should theoretically perform a lot faster than the GeForce GTX 550 Ti overall. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 78912 (80%)

Texel Rate

The GeForce GTX 480 is a lot (more or less 46%) better at AF than the GeForce GTX 550 Ti. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 13200 (46%)

Pixel Rate

The GeForce GTX 480 will be quite a bit (about 56%) better at anti-aliasing than the GeForce GTX 550 Ti, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 12000 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 550 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year March 2010 March 2011
Code Name GF100 GF116
Memory 1536 MB 1024 MB
Core Speed 700 MHz 900 MHz
Memory Speed 3696 MHz 4104 MHz
Power (Max TDP) 250 watts 116 watts
Bandwidth 177408 MB/sec 98496 MB/sec
Texel Rate 42000 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 480 192
Texture Mapping Units 60 32
Render Output Units 48 24
Bus Type GDDR5 GDDR5
Bus Width 384-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 1170 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “GeForce GTX 480 vs GeForce GTX 550 Ti”
Mitch says:

Hello,

Thank you for this information. I have the GTX 550 ti but i couldn't run battlefield 3 well. And i want to now the following things, the GTX 550 ti has more GHz at Clock and Processor than GTX 480 but that's not the point right? Because GTX 480 is better and faster instead of the 550 ti (i heard and saw on youtube)

So is the GTX 480 will perform better in games like Battlefield 3 than a GTX 550 ti?

Thanks!

Glauber says:

@Mitch

Sure,the Gtx 480 is very powerfull.

juice says:

i have gtx 550ti i play bf3 and bf4 and it runs soooooth is not cause the card even thou that 480 is faster it has to be something else in ur pc that is not strong enough

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