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GeForce GTX 480 vs GeForce GTX 550 Ti

Intro

The GeForce GTX 480 uses a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR5 memory is set to run at a frequency of 924 MHz on this specific model. It features 480 SPUs along with 60 Texture Address Units and 48 ROPs.

Compare that to the GeForce GTX 550 Ti, which has a core clock speed of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 192 SPUs, 32 Texture Address Units, and 24 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 480 3650 points
GeForce GTX 550 Ti 1897 points
Difference: 1753 (92%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 480 250 Watts
Difference: 134 Watts (116%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 480 should be much faster than the GeForce GTX 550 Ti overall. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 78912 (80%)

Texel Rate

The GeForce GTX 480 should be a lot (about 46%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 13200 (46%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 480 is a better choice, by far. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 12000 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 550 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year March 2010 March 2011
Code Name GF100 GF116
Memory 1536 MB 1024 MB
Core Speed 700 MHz 900 MHz
Memory Speed 3696 MHz 4104 MHz
Power (Max TDP) 250 watts 116 watts
Bandwidth 177408 MB/sec 98496 MB/sec
Texel Rate 42000 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 480 192
Texture Mapping Units 60 32
Render Output Units 48 24
Bus Type GDDR5 GDDR5
Bus Width 384-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 1170 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “GeForce GTX 480 vs GeForce GTX 550 Ti”
Mitch says:

Hello,

Thank you for this information. I have the GTX 550 ti but i couldn't run battlefield 3 well. And i want to now the following things, the GTX 550 ti has more GHz at Clock and Processor than GTX 480 but that's not the point right? Because GTX 480 is better and faster instead of the 550 ti (i heard and saw on youtube)

So is the GTX 480 will perform better in games like Battlefield 3 than a GTX 550 ti?

Thanks!

Glauber says:

@Mitch

Sure,the Gtx 480 is very powerfull.

juice says:

i have gtx 550ti i play bf3 and bf4 and it runs soooooth is not cause the card even thou that 480 is faster it has to be something else in ur pc that is not strong enough

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