Compare any two graphics cards:
VS

GeForce GTX 550 Ti vs GeForce GTX 570

Intro

The GeForce GTX 550 Ti features clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs as well as 32 Texture Address Units and 24 ROPs.

Compare all that to the GeForce GTX 570, which comes with clock speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 memory. It features 480 SPUs along with 60 TAUs and 40 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 570 4387 points
GeForce GTX 550 Ti 1897 points
Difference: 2490 (131%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 570 219 Watts
Difference: 103 Watts (89%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 570 should theoretically be quite a bit better than the GeForce GTX 550 Ti in general. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 53504 (54%)

Texel Rate

The GeForce GTX 570 is a lot (more or less 53%) more effective at texture filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 570 43920 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 15120 (53%)

Pixel Rate

The GeForce GTX 570 will be much (about 36%) more effective at AA than the GeForce GTX 550 Ti, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 570 29280 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 7680 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 550 Ti GeForce GTX 570
Manufacturer nVidia nVidia
Year March 2011 December 2010
Code Name GF116 GF110
Memory 1024 MB 1280 MB
Core Speed 900 MHz 732 MHz
Memory Speed 4104 MHz 3800 MHz
Power (Max TDP) 116 watts 219 watts
Bandwidth 98496 MB/sec 152000 MB/sec
Texel Rate 28800 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 192 480
Texture Mapping Units 32 60
Render Output Units 24 40
Bus Type GDDR5 GDDR5
Bus Width 192-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 3000 million
Bus PCIe 2.1 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield