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GeForce 8400 GS 512MB vs Radeon HD 6990

Intro

The GeForce 8400 GS 512MB uses a 80 nm design. nVidia has clocked the core frequency at 650 MHz. The DDR2 RAM runs at a frequency of 400 MHz on this particular card. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

Compare those specs to the Radeon HD 6990, which comes with a core clock frequency of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8400 GS 512MB 40 Watts
Radeon HD 6990 375 Watts
Difference: 335 Watts (838%)

Memory Bandwidth

Theoretically, the Radeon HD 6990 should perform quite a bit faster than the GeForce 8400 GS 512MB overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 8400 GS 512MB 6400 MB/sec
Difference: 313600 (4900%)

Texel Rate

The Radeon HD 6990 is much (more or less 2965%) faster with regards to anisotropic filtering than the GeForce 8400 GS 512MB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 8400 GS 512MB 5200 Mtexels/sec
Difference: 154160 (2965%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 6990 is the winner, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 8400 GS 512MB 2600 Mpixels/sec
Difference: 50520 (1943%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8400 GS 512MB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8400 GS 512MB Radeon HD 6990
Manufacturer nVidia AMD
Year June 2007 March 2011
Code Name G86 Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 650 MHz 830 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) 40 watts 375 watts
Bandwidth 6400 MB/sec 320000 MB/sec
Texel Rate 5200 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 2600 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 16 1536 (x2)
Texture Mapping Units 8 96 (x2)
Render Output Units 4 32 (x2)
Bus Type DDR2 GDDR5
Bus Width 64-bit 256-bit (x2)
Fab Process 80 nm 40 nm
Transistors 210 million 2640 million
Bus PCIe x16, PCI PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8400 GS 512MB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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