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GeForce 8600 GS (OEM) vs Radeon HD 6990

Intro

The GeForce 8600 GS (OEM) makes use of a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 RAM is set to run at a frequency of 400 MHz on this model. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6990, which features GPU core speed of 830 MHz, and 2048 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GS (OEM) 47 Watts
Radeon HD 6990 375 Watts
Difference: 328 Watts (698%)

Memory Bandwidth

The Radeon HD 6990 should theoretically be much faster than the GeForce 8600 GS (OEM) in general. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 8600 GS (OEM) 12800 MB/sec
Difference: 307200 (2400%)

Texel Rate

The Radeon HD 6990 will be quite a bit (approximately 1744%) faster with regards to texture filtering than the GeForce 8600 GS (OEM). (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 8600 GS (OEM) 8640 Mtexels/sec
Difference: 150720 (1744%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 6990 is a better choice, and very much so. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 8600 GS (OEM) 4320 Mpixels/sec
Difference: 48800 (1130%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8600 GS (OEM)

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GS (OEM) Radeon HD 6990
Manufacturer nVidia AMD
Year April 2007 March 2011
Code Name G84 Antilles
Memory 256 MB 2048 MB (x2)
Core Speed 540 MHz 830 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) 47 watts 375 watts
Bandwidth 12800 MB/sec 320000 MB/sec
Texel Rate 8640 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 32 1536 (x2)
Texture Mapping Units 16 96 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 80 nm 40 nm
Transistors 289 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GS (OEM)

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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