Compare any two graphics cards:
VS

Radeon HD 3870 X2 512MB vs Radeon HD 5970

Intro

The Radeon HD 3870 X2 512MB uses a 55 nm design. AMD has set the core frequency at 825 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this specific model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 5970, which features core clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1600 SPUs along with 160 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 5970 should theoretically be a lot better than the Radeon HD 3870 X2 512MB overall. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 140800 (122%)

Texel Rate

The Radeon HD 5970 should be quite a bit (more or less 779%) faster with regards to AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 205600 (779%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 5970 is a better choice, by far. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 66400 (252%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3870 X2 512MB Radeon HD 5970
Manufacturer AMD AMD
Year Jan 28, 2008 November 2009
Code Name R680 Hemlock XT
Memory 512 MB (x2) 1024 MB (x2)
Core Speed 825 MHz (x2) 725 MHz (x2)
Memory Speed 1800 MHz (x2) 4000 MHz (x2)
Power (Max TDP) (Unknown) watts 294 watts
Bandwidth 115200 MB/sec 256000 MB/sec
Texel Rate 26400 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1600 (x2)
Texture Mapping Units 16 (x2) 160 (x2)
Render Output Units 16 (x2) 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors (Unknown) million 2154 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield