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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 580

Intro

The GeForce 9500 GT 512MB GDDR3 uses a 55 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 memory is set to run at a speed of 800 MHz on this particular model. It features 32 SPUs as well as 16 Texture Address Units and 8 ROPs.

Compare all of that to the GeForce GTX 580, which has a clock frequency of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It features 512 SPUs, 64 Texture Address Units, and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 580 244 Watts
Difference: 194 Watts (388%)

Memory Bandwidth

In theory, the GeForce GTX 580 should be quite a bit faster than the GeForce 9500 GT 512MB GDDR3 overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 166784 (652%)

Texel Rate

The GeForce GTX 580 will be quite a bit (approximately 461%) faster with regards to texture filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 40608 (461%)

Pixel Rate

The GeForce GTX 580 should be quite a bit (approximately 742%) better at full screen anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 32656 (742%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GTX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 580
Manufacturer nVidia nVidia
Year July 2008 November 2010
Code Name G96b GF110
Memory 512 MB 1536 MB
Core Speed 550 MHz 772 MHz
Memory Speed 1600 MHz 4008 MHz
Power (Max TDP) 50 watts 244 watts
Bandwidth 25600 MB/sec 192384 MB/sec
Texel Rate 8800 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 32 512
Texture Mapping Units 16 64
Render Output Units 8 48
Bus Type GDDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 55 nm 40 nm
Transistors 314 million 3000 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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