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GeForce GTX 465 vs GeForce GTX 580

Intro

The GeForce GTX 465 features core clock speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 memory. It features 352 SPUs along with 44 TAUs and 32 ROPs.

Compare those specifications to the GeForce GTX 580, which has core clock speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs along with 64 TAUs and 48 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 465 200 Watts
GeForce GTX 580 244 Watts
Difference: 44 Watts (22%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 580 should be much faster than the GeForce GTX 465 overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 89792 (88%)

Texel Rate

The GeForce GTX 580 is a lot (approximately 85%) more effective at AF than the GeForce GTX 465. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 22700 (85%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 580 is the winner, by far. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 17632 (91%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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GeForce GTX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 580
Manufacturer nVidia nVidia
Year May 2010 November 2010
Code Name GF100 GF110
Memory 1024 MB 1536 MB
Core Speed 607 MHz 772 MHz
Memory Speed 3208 MHz 4008 MHz
Power (Max TDP) 200 watts 244 watts
Bandwidth 102592 MB/sec 192384 MB/sec
Texel Rate 26708 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 352 512
Texture Mapping Units 44 64
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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