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GeForce GT 440 1.5GB vs GeForce GTX 570

Intro

The GeForce GT 440 1.5GB uses a 40 nm design. nVidia has clocked the core speed at 594 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this particular model. It features 144 SPUs as well as 24 TAUs and 24 Rasterization Operator Units.

Compare all of that to the GeForce GTX 570, which makes use of a 40 nm design. nVidia has clocked the core frequency at 732 MHz. The GDDR5 memory runs at a frequency of 950 MHz on this card. It features 480 SPUs along with 60 TAUs and 40 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 570 4387 points
GeForce GT 440 1.5GB 840 points
Difference: 3547 (422%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 570 219 Watts
Difference: 163 Watts (291%)

Memory Bandwidth

Performance-wise, the GeForce GTX 570 should theoretically be a lot better than the GeForce GT 440 1.5GB overall. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 108800 (252%)

Texel Rate

The GeForce GTX 570 will be much (about 208%) faster with regards to texture filtering than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 570 43920 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 29664 (208%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 570 is the winner, and very much so. (explain)

GeForce GTX 570 29280 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 15024 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 570
Manufacturer nVidia nVidia
Year October 2010 December 2010
Code Name GF106 GF110
Memory 1536 MB 1280 MB
Core Speed 594 MHz 732 MHz
Memory Speed 1800 MHz 3800 MHz
Power (Max TDP) 56 watts 219 watts
Bandwidth 43200 MB/sec 152000 MB/sec
Texel Rate 14256 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 144 480
Texture Mapping Units 24 60
Render Output Units 24 40
Bus Type GDDR3 GDDR5
Bus Width 192-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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