Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:

GeForce GT 240 GDDR5 vs Radeon HD 5750 512MB


The GeForce GT 240 GDDR5 features a GPU core speed of 550 MHz, and the 512 MB of GDDR5 memory runs at 850 MHz through a 128-bit bus. It also is made up of 96 SPUs, 32 TAUs, and 8 ROPs.

Compare all that to the Radeon HD 5750 512MB, which features a GPU core clock speed of 700 MHz, and 512 MB of GDDR5 memory running at 1150 MHz through a 128-bit bus. It also is comprised of 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
Radeon HD 5750 512MB 86 Watts
Difference: 16 Watts (23%)

Memory Bandwidth

The Radeon HD 5750 512MB should theoretically perform quite a bit faster than the GeForce GT 240 GDDR5 overall. (explain)

Radeon HD 5750 512MB 73600 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 19200 (35%)

Texel Rate

The Radeon HD 5750 512MB will be a lot (about 43%) better at anisotropic filtering than the GeForce GT 240 GDDR5. (explain)

Radeon HD 5750 512MB 25200 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 7600 (43%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 5750 512MB is the winner, and very much so. (explain)

Radeon HD 5750 512MB 11200 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 6800 (155%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Radeon HD 5750 512MB

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year Novermber 2009 October 13, 2009
Code Name GT215 Juniper LE
Memory 512 MB 512 MB
Core Speed 550 MHz 700 MHz
Memory Speed 3400 MHz 4600 MHz
Power (Max TDP) 70 watts 86 watts
Bandwidth 54400 MB/sec 73600 MB/sec
Texel Rate 17600 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 96 720(144x5)
Texture Mapping Units 32 36
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 289 million 1040 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.


Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield