Compare any two graphics cards:
GeForce 8800 GT 512MB vs GeForce GT 210
IntroThe GeForce 8800 GT 512MB features a clock frequency of 600 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 65 nm design. It is comprised of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.Compare all of that to the GeForce GT 210, which has a core clock speed of 589 MHz and a DDR3 memory frequency of 800 MHz. It also makes use of a 64-bit bus, and makes use of a 40 nm design. It features 16 SPUs, 8 Texture Address Units, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce 8800 GT 512MB should theoretically be quite a bit better than the GeForce GT 210 in general. (explain)
Texel RateThe GeForce 8800 GT 512MB will be a lot (approximately 613%) more effective at texture filtering than the GeForce GT 210. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce 8800 GT 512MB is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
2 Responses to “GeForce 8800 GT 512MB vs GeForce GT 210”[...] Originally Posted by donkeyshot123 Hello every1 I would like to know, if this is enough to play BF3: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz 2.50GHz RAM: 4GB GeForce GT 210 (i know i need a Geforce GT 560 at least) Thanks for spending your time. You don't need a GTX560 atleast, but its recommended. And no, your graphics card falls SO far below the minimum which is a 8800gt GeForce 8800 GT 512MB vs GeForce GT 210 – Performance Comparison Benchmarks @ Hardware Compare [...]
You have the exact same specs as mu computer. Do you have a Gateway FX7026? My specs are: Intel Core 2 2.50GHz quad Q9300 with the Intel G33 chipset, 8GB RAM (I maxed at 8GB), and a GeForce GT 210 with 400 watt powers supply.