Join Us On Facebook

Compare any two graphics cards:
VS

GeForce GTX 280 vs GeForce GTX 560 Ti

Intro

The GeForce GTX 280 features a clock speed of 602 MHz and a GDDR3 memory frequency of 1107 MHz. It also makes use of a 512-bit bus, and makes use of a 65 nm design. It is comprised of 240 SPUs, 80 TAUs, and 32 Raster Operation Units.

Compare all that to the GeForce GTX 560 Ti, which has a clock speed of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 384 SPUs, 64 TAUs, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
GeForce GTX 280 236 Watts
Difference: 66 Watts (39%)

Memory Bandwidth

The GeForce GTX 280, in theory, should perform just a bit faster than the GeForce GTX 560 Ti overall. (explain)

GeForce GTX 280 141696 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 13440 (10%)

Texel Rate

The GeForce GTX 560 Ti should be a small bit (about 9%) more effective at texture filtering than the GeForce GTX 280. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 280 48160 Mtexels/sec
Difference: 4448 (9%)

Pixel Rate

The GeForce GTX 560 Ti should be much (approximately 37%) more effective at FSAA than the GeForce GTX 280, and also should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 280 19264 Mpixels/sec
Difference: 7040 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 280

Amazon.com

GeForce GTX 560 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 280 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year June 17, 2008 January 2011
Code Name G200 GF114
Fab Process 65 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 602 MHz 822 MHz
Shader Speed 1296 MHz 1645 MHz
Memory Speed 1107 MHz (2214 MHz effective) 1002 MHz (4008 MHz effective)
Unified Shaders 240 384
Texture Mapping Units 80 64
Render Output Units 32 32
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 236 watts 170 watts
Shader Model 4.0 5.0
Bandwidth 141696 MB/sec 128256 MB/sec
Texel Rate 48160 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 19264 Mpixels/sec 26304 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

3 Responses to “GeForce GTX 280 vs GeForce GTX 560 Ti”
jose zamora says:
usted cual recomienda, para trabajar con adobe premier cs5, tengo esa duda, quiero comprar unatarjeta que me de resultavos positivos para mi trabajo, si la 280 tiene mayor cantidad de bus pero la 560ti tiene mayor cantidad de ddr5.
gracias por su aporte
Anonymous says:
Te recomiendo la GTX 560 Ti. porque? porque tiene tecnología mas nueva y es mas rápida en los programas que nombras.
jose zamora says:
MUCHAS GRACIAS... POR SU PRONTA RESPUESTA

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WP-SpamFree by Pole Position Marketing