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GeForce GTX 560 Ti vs Radeon HD 5770


The GeForce GTX 560 Ti features a core clock speed of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 5770, which has GPU core speed of 850 MHz, and 1024 MB of GDDR5 RAM running at 1200 MHz through a 128-bit bus. It also features 800(160x5) Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5770 108 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 62 Watts (57%)

Memory Bandwidth

The GeForce GTX 560 Ti should theoretically perform much faster than the Radeon HD 5770 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon HD 5770 76800 MB/sec
Difference: 51456 (67%)

Texel Rate

The GeForce GTX 560 Ti will be much (approximately 55%) better at texture filtering than the Radeon HD 5770. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon HD 5770 34000 Mtexels/sec
Difference: 18608 (55%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 560 Ti is a better choice, by far. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon HD 5770 13600 Mpixels/sec
Difference: 12704 (93%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Radeon HD 5770

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model GeForce GTX 560 Ti Radeon HD 5770
Manufacturer nVidia AMD
Year January 2011 October 13, 2009
Code Name GF114 Juniper XT
Memory 1024 MB 1024 MB
Core Speed 822 MHz 850 MHz
Memory Speed 4008 MHz 4800 MHz
Power (Max TDP) 170 watts 108 watts
Bandwidth 128256 MB/sec 76800 MB/sec
Texel Rate 52608 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 384 800(160x5)
Texture Mapping Units 64 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1040 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.


3 Responses to “GeForce GTX 560 Ti vs Radeon HD 5770”
Umstieg 5770 auf ->MSI 560GTX Ti Twin Frozr/OC - Forum de Luxx says:

[...] permalink hier sind die beiden mal in vergleich... GeForce GTX 560 Ti vs Radeon HD 5770 – Performance Comparison Benchmarks @ Hardware Compare [...]

Raiding Computer Guide « Hello Druid says:

[...] Third argument is upgradability. Go google “iMac”. Look at it. It’s a giant white square pancake with a keyboard and a mouse with one button connected to it. It’s like a laptop: not very powerful and annoying to upgrade. Notice I said “annoying” and not impossible. Upgrading RAM is just finding compatible RAM and slotting it in which I think means the Apple store or Apple suppliers only. Not much room for fans there either. I went to the electronics store here the other day and touched the back of the screen of an iMac that had been on all day… it literally burnt my fingers. You could look into the Mac Pro, the tower Mac but they range in price from $2.5k- $5k (AU$3k-$6k). Here I’d like to point out that for AU$3400 (comparing to the AU$6k Mac Pro), you can get the NRG Avalanche that has half the cores (6 cores @ 3.9Ghz that have been overclocked to 4.5Ghz), twice as much hard drive space (plus a 120GB SSD), 10GB more RAM, and a slightly more powerful graphics card. [...]

Build the Mac Pro That You Wish Apple Released « vinayus says:

[...] and this build are between the CPU and graphics card. The NVIDIA GeForce GTX 560 Ti in our build offers significantly better performance, so if your needs are GPU-intensive you’re in much better shape with the Hack Pro. When it [...]

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