Compare any two graphics cards:
GeForce GTX 560 Ti vs Radeon HD 5870
IntroThe GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has set the core frequency at 822 MHz. The GDDR5 memory works at a frequency of 1002 MHz on this model. It features 384 SPUs as well as 64 TAUs and 32 ROPs.Compare all of that to the Radeon HD 5870, which comes with GPU clock speed of 850 MHz, and 1024 MB of GDDR5 memory set to run at 1200 MHz through a 256-bit bus. It also is comprised of 1600(320x5) Stream Processors, 80 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5870, in theory, should perform a small bit faster than the GeForce GTX 560 Ti overall. (explain)
Texel RateThe Radeon HD 5870 should be quite a bit (approximately 29%) better at texture filtering than the GeForce GTX 560 Ti. (explain)
Pixel RateThe Radeon HD 5870 is a small bit (more or less 3%) better at FSAA than the GeForce GTX 560 Ti, and also should be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 560 Ti vs Radeon HD 5870”It seems that HD 5870 has left GTX 560 Ti behind in performance.
I just bought a 5870 for 149 shipped. the 560 Ti is going for 200 right now, not worth the 50 bucks in my opinion if your just going with a single card setup
Which is better between the HD 5870 and GTX 560 IT? but seeing the results is better HD 5870, but I hesitate and price are the same? x (
Help! please