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GeForce GTX 560 Ti vs Radeon HD 5870

Intro

The GeForce GTX 560 Ti features a core clock frequency of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also makes use of a 256-bit memory bus, and uses a 40 nm design. It is comprised of 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 5870, which has core clock speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 RAM. It features 1600(320x5) SPUs along with 80 TAUs and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 5870 188 Watts
Difference: 18 Watts (11%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5870 should perform a bit faster than the GeForce GTX 560 Ti in general. (explain)

Radeon HD 5870 153600 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 25344 (20%)

Texel Rate

The Radeon HD 5870 will be much (approximately 29%) better at texture filtering than the GeForce GTX 560 Ti. (explain)

Radeon HD 5870 68000 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 15392 (29%)

Pixel Rate

The Radeon HD 5870 should be a bit (about 3%) more effective at AA than the GeForce GTX 560 Ti, and also capable of handling higher resolutions better. (explain)

Radeon HD 5870 27200 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 896 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 560 Ti

Amazon.com

Other US-based stores

Radeon HD 5870

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 560 Ti Radeon HD 5870
Manufacturer nVidia ATi
Year January 2011 September 23, 2009
Code Name GF114 Cypress XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 822 MHz 850 MHz
Shader Speed 1645 MHz (N/A) MHz
Memory Speed 1002 MHz (4008 MHz effective) 1200 MHz (4800 MHz effective)
Unified Shaders 384 1600(320x5)
Texture Mapping Units 64 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2
Power (Max TDP) 170 watts 188 watts
Shader Model 5.0 5.0
Bandwidth 128256 MB/sec 153600 MB/sec
Texel Rate 52608 Mtexels/sec 68000 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 27200 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Comments

3 Responses to “GeForce GTX 560 Ti vs Radeon HD 5870”
Danish says:
It seems that HD 5870 has left GTX 560 Ti behind in performance.
Niko says:
I just bought a 5870 for 149 shipped. the 560 Ti is going for 200 right now, not worth the 50 bucks in my opinion if your just going with a single card setup
Alex says:
Which is better between the HD 5870 and GTX 560 IT? but seeing the results is better HD 5870, but I hesitate and price are the same? x (

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