Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 440 3GB vs GeForce GTX 560 Ti

Intro

The GeForce GT 440 3GB makes use of a 40 nm design. nVidia has clocked the core speed at 594 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this card. It features 144 SPUs as well as 24 TAUs and 24 ROPs.

Compare all that to the GeForce GTX 560 Ti, which comes with a GPU core clock speed of 822 MHz, and 1024 MB of GDDR5 memory set to run at 1002 MHz through a 256-bit bus. It also features 384 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 114 Watts (204%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 Ti will be 197% quicker than the GeForce GT 440 3GB overall, due to its higher bandwidth. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 85056 (197%)

Texel Rate

The GeForce GTX 560 Ti will be a lot (approximately 269%) more effective at texture filtering than the GeForce GT 440 3GB. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 38352 (269%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 560 Ti is the winner, by a large margin. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GT 440 3GB 14256 Mpixels/sec
Difference: 12048 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 3GB GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year October 2010 January 2011
Code Name GF106 GF114
Memory 3072 MB 1024 MB
Core Speed 594 MHz 822 MHz
Memory Speed 1800 MHz 4008 MHz
Power (Max TDP) 56 watts 170 watts
Bandwidth 43200 MB/sec 128256 MB/sec
Texel Rate 14256 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 144 384
Texture Mapping Units 24 64
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield