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GeForce GTX 460 vs GeForce GTX 560 Ti


Intro

The GeForce GTX 460 has a GPU core speed of 675 MHz, and the 768 MB of GDDR5 memory is set to run at 900 MHz through a 192-bit bus. It also is comprised of 336 Stream Processors, 56 Texture Address Units, and 24 Raster Operation Units.

Compare all of that to the GeForce GTX 560 Ti, which comes with a core clock frequency of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also uses a 256-bit bus, and makes use of a 40 nm design. It is made up of 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3470 points
GeForce GTX 460 2560 points
Difference: 910 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 Ti should perform much faster than the GeForce GTX 460 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 41856 (48%)

Texel Rate

The GeForce GTX 560 Ti will be much (approximately 39%) more effective at texture filtering than the GeForce GTX 460. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 14808 (39%)

Pixel Rate

The GeForce GTX 560 Ti will be much (approximately 62%) more effective at full screen anti-aliasing than the GeForce GTX 460, and should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 10104 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 460

GeForce GTX 560 Ti

Specifications

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Model GeForce GTX 460 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year July 2010 January 2011
Code Name GF104 GF114
Memory 768 MB 1024 MB
Core Speed 675 MHz 822 MHz
Memory Speed 3600 MHz 4008 MHz
Power (Max TDP) 150 watts 170 watts
Bandwidth 86400 MB/sec 128256 MB/sec
Texel Rate 37800 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

GeForce GTX 460

GeForce GTX 560 Ti

Comments

4 Responses to “GeForce GTX 460 vs GeForce GTX 560 Ti”
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Pc question? - Electronic Arts UK Community says:

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