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GeForce GTX 460 vs GeForce GTX 560 Ti

Intro

The GeForce GTX 460 has a core clock speed of 675 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 192-bit bus, and uses a 40 nm design. It is made up of 336 SPUs, 56 TAUs, and 24 ROPs.

Compare that to the GeForce GTX 560 Ti, which has a GPU core clock speed of 822 MHz, and 1024 MB of GDDR5 memory set to run at 1002 MHz through a 256-bit bus. It also is made up of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Performance-wise, the GeForce GTX 560 Ti should theoretically be a lot better than the GeForce GTX 460 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 41856 (48%)

Texel Rate

The GeForce GTX 560 Ti should be quite a bit (about 39%) better at AF than the GeForce GTX 460. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 14808 (39%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 560 Ti is superior to the GeForce GTX 460, by a large margin. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 10104 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 460

Amazon.com

Other US-based stores

GeForce GTX 560 Ti

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 460 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year July 2010 January 2011
Code Name GF104 GF114
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 768 MB 1024 MB
Core Speed 675 MHz 822 MHz
Shader Speed 1350 MHz 1645 MHz
Memory Speed 900 MHz (3600 MHz effective) 1002 MHz (4008 MHz effective)
Unified Shaders 336 384
Texture Mapping Units 56 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 150 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 86400 MB/sec 128256 MB/sec
Texel Rate 37800 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 26304 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

4 Responses to “GeForce GTX 460 vs GeForce GTX 560 Ti”
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