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GeForce GTX 460 vs GeForce GTX 560 Ti


Intro

The GeForce GTX 460 uses a 40 nm design. nVidia has set the core speed at 675 MHz. The GDDR5 RAM runs at a speed of 900 MHz on this specific model. It features 336 SPUs as well as 56 Texture Address Units and 24 ROPs.

Compare all of that to the GeForce GTX 560 Ti, which has a clock frequency of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also uses a 256-bit bus, and makes use of a 40 nm design. It features 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3470 points
GeForce GTX 460 2560 points
Difference: 910 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

The GeForce GTX 560 Ti should theoretically be a lot faster than the GeForce GTX 460 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 41856 (48%)

Texel Rate

The GeForce GTX 560 Ti is much (more or less 39%) faster with regards to texture filtering than the GeForce GTX 460. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 14808 (39%)

Pixel Rate

The GeForce GTX 560 Ti should be much (more or less 62%) more effective at anti-aliasing than the GeForce GTX 460, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 10104 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

GeForce GTX 560 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year July 2010 January 2011
Code Name GF104 GF114
Memory 768 MB 1024 MB
Core Speed 675 MHz 822 MHz
Memory Speed 3600 MHz 4008 MHz
Power (Max TDP) 150 watts 170 watts
Bandwidth 86400 MB/sec 128256 MB/sec
Texel Rate 37800 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

GeForce GTX 560 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 460 vs GeForce GTX 560 Ti”
Neue Gaming-PC says:

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Pc question? - Electronic Arts UK Community says:

[...] The 560Ti is a very reliable card Check this page for a comparison between the 460 and the 560Ti: GeForce GTX 460 vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compare You can also compare them to your current card from the drop-down list at the top. Be sure to [...]

For Trade: MSI N560GTX-Ti Twin Frozr II Golden Edition to ur Cellphone - Page 2 - iSTORYA.NET says:

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