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GeForce GTX 470 vs Radeon HD 6770 1GB

Intro

The GeForce GTX 470 features core clock speeds of 607 MHz on the GPU, and 837 MHz on the 1280 MB of GDDR5 memory. It features 448 SPUs as well as 56 TAUs and 40 ROPs.

Compare all of that to the Radeon HD 6770 1GB, which features GPU core speed of 900 MHz, and 1024 MB of GDDR5 memory running at 1050 MHz through a 128-bit bus. It also is made up of 800 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 1GB 108 Watts
GeForce GTX 470 215 Watts
Difference: 107 Watts (99%)

Memory Bandwidth

In theory, the GeForce GTX 470 is 99% faster than the Radeon HD 6770 1GB in general, due to its higher bandwidth. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 6770 1GB 67200 MB/sec
Difference: 66720 (99%)

Texel Rate

The Radeon HD 6770 1GB should be a little bit (more or less 6%) better at AF than the GeForce GTX 470. (explain)

Radeon HD 6770 1GB 36000 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 2008 (6%)

Pixel Rate

The GeForce GTX 470 will be quite a bit (more or less 69%) more effective at anti-aliasing than the Radeon HD 6770 1GB, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 6770 1GB 14400 Mpixels/sec
Difference: 9880 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

Radeon HD 6770 1GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon HD 6770 1GB
Manufacturer nVidia AMD
Year March 2010 January 2011
Code Name GF100 Juniper XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1280 MB 1024 MB
Core Speed 607 MHz 900 MHz
Shader Speed 1215 MHz (N/A) MHz
Memory Speed 3348 MHz 4200 MHz
Unified Shaders 448 800
Texture Mapping Units 56 40
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 215 watts 108 watts
Shader Model 5.0 5.0
Bandwidth 133920 MB/sec 67200 MB/sec
Texel Rate 33992 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 14400 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

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