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GeForce GTX 470 vs Radeon HD 6970

Intro

The GeForce GTX 470 features clock speeds of 607 MHz on the GPU, and 837 MHz on the 1280 MB of GDDR5 RAM. It features 448 SPUs along with 56 TAUs and 40 ROPs.

Compare those specifications to the Radeon HD 6970, which has a GPU core clock speed of 880 MHz, and 2048 MB of GDDR5 RAM set to run at 1375 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

Battlefield Bad Company 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 56 FPS
GeForce GTX 470 45 FPS
Difference: 11 FPS (24%)

DiRT 2

Settings: Highest Details
AA: 4x
AF: none
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 85 FPS
GeForce GTX 470 71 FPS
Difference: 14 FPS (20%)

Just Cause 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 62 FPS
GeForce GTX 470 46 FPS
Difference: 16 FPS (35%)

Radeon HD 6970 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 6970 wins overall, by 41 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 6970 203 FPS
GeForce GTX 470 162 FPS
Difference: 41 FPS (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 470 215 Watts
Radeon HD 6970 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

Performance-wise, the Radeon HD 6970 should in theory be much better than the GeForce GTX 470 in general. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 470 133920 MB/sec
Difference: 42080 (31%)

Texel Rate

The Radeon HD 6970 is quite a bit (more or less 149%) more effective at texture filtering than the GeForce GTX 470. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 50488 (149%)

Pixel Rate

The Radeon HD 6970 will be a bit (more or less 16%) faster with regards to FSAA than the GeForce GTX 470, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 6970 28160 Mpixels/sec
GeForce GTX 470 24280 Mpixels/sec
Difference: 3880 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 470

Amazon.com

Radeon HD 6970

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 470 Radeon HD 6970
Manufacturer nVidia AMD
Year March 2010 December 2010
Code Name GF100 Cayman XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1280 MB 2048 MB
Core Speed 607 MHz 880 MHz
Shader Speed 1215 MHz (N/A) MHz
Memory Speed 837 MHz (3348 MHz effective) 1375 MHz (5500 MHz effective)
Unified Shaders 448 1536
Texture Mapping Units 56 96
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 215 watts 250 watts
Shader Model 5.0 5.0
Bandwidth 133920 MB/sec 176000 MB/sec
Texel Rate 33992 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 28160 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Comments

2 Responses to “GeForce GTX 470 vs Radeon HD 6970”
Graphic Crad Expert says:
Just a tip to all guys who wrote HD 6970 VS GTX 470.....WHY THE FUCK DID U ASK SO IDIOT QUESTIONS???....HD 6970 is much better than GTX 470,and even it was just a bit all we know GTX 470 can reach about 105-110+
thing which isn't cool!!!!
NoVa says:
Hell what are you talking about? not everyone knows all the manufacturers designations by heart!

Also, try to write in understandable english when posting on the web, or just stop it, because your comments aren't productive in any way

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