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GeForce GTX 465 vs Radeon HD 4650 512MB

Intro

The GeForce GTX 465 uses a 40 nm design. nVidia has clocked the core frequency at 607 MHz. The GDDR5 memory runs at a frequency of 802 MHz on this particular card. It features 352 SPUs as well as 44 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 4650 512MB, which comes with core clock speeds of 600 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 memory. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 512MB 55 Watts
GeForce GTX 465 200 Watts
Difference: 145 Watts (264%)

Memory Bandwidth

Performance-wise, the GeForce GTX 465 should theoretically be much superior to the Radeon HD 4650 512MB in general. (explain)

GeForce GTX 465 102592 MB/sec
Radeon HD 4650 512MB 16000 MB/sec
Difference: 86592 (541%)

Texel Rate

The GeForce GTX 465 will be much (about 39%) more effective at anisotropic filtering than the Radeon HD 4650 512MB. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 7508 (39%)

Pixel Rate

The GeForce GTX 465 should be quite a bit (approximately 305%) more effective at AA than the Radeon HD 4650 512MB, and also capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 14624 (305%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon HD 4650 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year May 2010 Sep 10, 2008
Code Name GF100 RV730 PRO
Memory 1024 MB 512 MB
Core Speed 607 MHz 600 MHz
Memory Speed 3208 MHz 1000 MHz
Power (Max TDP) 200 watts 55 watts
Bandwidth 102592 MB/sec 16000 MB/sec
Texel Rate 26708 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 352 320(64x5)
Texture Mapping Units 44 32
Render Output Units 32 8
Bus Type GDDR5 DDR2
Bus Width 256-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 3000 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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