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GeForce GTX 460 2GB vs Radeon HD 3870 512MB

Intro

The GeForce GTX 460 2GB uses a 40 nm design. nVidia has set the core frequency at 675 MHz. The GDDR5 memory works at a frequency of 900 MHz on this model. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 3870 512MB, which features a core clock speed of 775 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 512MB 106 Watts
GeForce GTX 460 2GB 160 Watts
Difference: 54 Watts (51%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 2GB should be 100% quicker than the Radeon HD 3870 512MB overall, because of its greater bandwidth. (explain)

GeForce GTX 460 2GB 115200 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 57600 (100%)

Texel Rate

The GeForce GTX 460 2GB will be quite a bit (approximately 205%) better at anisotropic filtering than the Radeon HD 3870 512MB. (explain)

GeForce GTX 460 2GB 37800 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 25400 (205%)

Pixel Rate

The GeForce GTX 460 2GB should be quite a bit (more or less 74%) faster with regards to full screen anti-aliasing than the Radeon HD 3870 512MB, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 460 2GB 21600 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 9200 (74%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 2GB

Amazon.com

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Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 2GB Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year July 2010 Nov 19, 2007
Code Name GF104 RV670 XT
Memory 2048 MB 512 MB
Core Speed 675 MHz 775 MHz
Memory Speed 3600 MHz 1800 MHz
Power (Max TDP) 160 watts 106 watts
Bandwidth 115200 MB/sec 57600 MB/sec
Texel Rate 37800 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 336 320(64x5)
Texture Mapping Units 56 16
Render Output Units 32 16
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 460 2GB

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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