Compare any two graphics cards:
GeForce GTX 460 1GB vs Radeon HD 6970
IntroThe GeForce GTX 460 1GB uses a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 memory works at a speed of 900 MHz on this model. It features 336 SPUs as well as 56 TAUs and 32 ROPs.Compare those specifications to the Radeon HD 6970, which has core speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 6970 should perform a lot faster than the GeForce GTX 460 1GB overall. (explain)
Texel RateThe Radeon HD 6970 should be quite a bit (more or less 123%) more effective at AF than the GeForce GTX 460 1GB. (explain)
Pixel RateThe Radeon HD 6970 should be quite a bit (about 30%) faster with regards to AA than the GeForce GTX 460 1GB, and should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 460 1GB vs Radeon HD 6970”[...] GeForce GTX 460 1GB vs Radeon HD 6970 – Performance Comparison Benchmarks @ Hardware Compare the GTX 460 cars is more than half as powerful as the 6970! Since (s)he runs SLI by installing that [...]