Compare any two graphics cards:
VS

GeForce GT 430 1GB vs GeForce GTX 460 1GB

Intro

The GeForce GT 430 1GB features a clock frequency of 700 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It features 96 SPUs, 16 TAUs, and 4 ROPs.

Compare that to the GeForce GTX 460 1GB, which features GPU core speed of 675 MHz, and 1024 MB of GDDR5 memory set to run at 900 MHz through a 256-bit bus. It also is made up of 336 Stream Processors, 56 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 1GB 60 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 100 Watts (167%)

Memory Bandwidth

Performance-wise, the GeForce GTX 460 1GB should theoretically be a lot superior to the GeForce GT 430 1GB overall. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GT 430 1GB 28800 MB/sec
Difference: 86400 (300%)

Texel Rate

The GeForce GTX 460 1GB should be a lot (about 238%) more effective at anisotropic filtering than the GeForce GT 430 1GB. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GT 430 1GB 11200 Mtexels/sec
Difference: 26600 (238%)

Pixel Rate

The GeForce GTX 460 1GB should be a lot (more or less 671%) better at full screen anti-aliasing than the GeForce GT 430 1GB, and also will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GT 430 1GB 2800 Mpixels/sec
Difference: 18800 (671%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 1GB

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 1GB GeForce GTX 460 1GB
Manufacturer nVidia nVidia
Year October 2010 July 2010
Code Name GF108 GF104
Memory 1024 MB 1024 MB
Core Speed 700 MHz 675 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) 60 watts 160 watts
Bandwidth 28800 MB/sec 115200 MB/sec
Texel Rate 11200 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 96 336
Texture Mapping Units 16 56
Render Output Units 4 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 585 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 1GB

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield