Compare any two graphics cards:
VS

GeForce GTX 460 (OEM) vs GeForce GTX 460 1GB

Intro

The GeForce GTX 460 (OEM) comes with a clock frequency of 650 MHz and a GDDR5 memory frequency of 850 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It features 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare that to the GeForce GTX 460 1GB, which comes with GPU clock speed of 675 MHz, and 1024 MB of GDDR5 memory set to run at 900 MHz through a 256-bit bus. It also is made up of 336 Stream Processors, 56 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 10 Watts (7%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 1GB will be 6% faster than the GeForce GTX 460 (OEM) in general, because of its greater bandwidth. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 6400 (6%)

Texel Rate

The GeForce GTX 460 1GB should be just a bit (more or less 4%) more effective at texture filtering than the GeForce GTX 460 (OEM). (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 1400 (4%)

Pixel Rate

The GeForce GTX 460 1GB should be a little bit (more or less 4%) faster with regards to anti-aliasing than the GeForce GTX 460 (OEM), and will be capable of handling higher screen resolutions better. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 460 (OEM) 20800 Mpixels/sec
Difference: 800 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 (OEM) GeForce GTX 460 1GB
Manufacturer nVidia nVidia
Year October 2010 July 2010
Code Name GF104 GF104
Memory 1024 MB 1024 MB
Core Speed 650 MHz 675 MHz
Memory Speed 3400 MHz 3600 MHz
Power (Max TDP) 150 watts 160 watts
Bandwidth 108800 MB/sec 115200 MB/sec
Texel Rate 36400 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 336 336
Texture Mapping Units 56 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield