Compare any two graphics cards:
GeForce GTX 460 vs Radeon HD 5850
IntroThe GeForce GTX 460 makes use of a 40 nm design. nVidia has set the core speed at 675 MHz. The GDDR5 RAM works at a speed of 900 MHz on this specific card. It features 336 SPUs along with 56 Texture Address Units and 24 ROPs.Compare all that to the Radeon HD 5850, which comes with clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1440(288x5) SPUs as well as 72 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5850 should be much faster than the GeForce GTX 460 in general. (explain)
Texel RateThe Radeon HD 5850 will be much (more or less 38%) faster with regards to anisotropic filtering than the GeForce GTX 460. (explain)
Pixel RateThe Radeon HD 5850 should be quite a bit (approximately 43%) more effective at full screen anti-aliasing than the GeForce GTX 460, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTX 460 vs Radeon HD 5850”[...] GeForce GTX 460 vs Radeon HD 5850 – Performance Comparison Benchmarks @ Hardware Compare according to this comparision the 5850 is much better than [...]