Compare any two graphics cards:
VS

GeForce GTX 460 SE vs Radeon HD 3650

Intro

The GeForce GTX 460 SE has a clock frequency of 650 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It features 288 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon HD 3650, which features a clock frequency of 725 MHz and a GDDR4 memory frequency of 800 MHz. It also features a 128-bit bus, and uses a 55 nm design. It features 120(24x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 78 Watts
GeForce GTX 460 SE 150 Watts
Difference: 72 Watts (92%)

Memory Bandwidth

The GeForce GTX 460 SE, in theory, should perform much faster than the Radeon HD 3650 in general. (explain)

GeForce GTX 460 SE 108800 MB/sec
Radeon HD 3650 25600 MB/sec
Difference: 83200 (325%)

Texel Rate

The GeForce GTX 460 SE should be a lot (approximately 438%) faster with regards to texture filtering than the Radeon HD 3650. (explain)

GeForce GTX 460 SE 31200 Mtexels/sec
Radeon HD 3650 5800 Mtexels/sec
Difference: 25400 (438%)

Pixel Rate

The GeForce GTX 460 SE will be much (approximately 617%) better at FSAA than the Radeon HD 3650, and also capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
Radeon HD 3650 2900 Mpixels/sec
Difference: 17900 (617%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 SE Radeon HD 3650
Manufacturer nVidia AMD
Year November 2010 2008
Code Name GF104 RV635 PRO
Memory 1024 MB 1024 MB
Core Speed 650 MHz 725 MHz
Memory Speed 3400 MHz 1600 MHz
Power (Max TDP) 150 watts 78 watts
Bandwidth 108800 MB/sec 25600 MB/sec
Texel Rate 31200 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 288 120(24x5)
Texture Mapping Units 48 8
Render Output Units 32 4
Bus Type GDDR5 GDDR4
Bus Width 256-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield