Compare any two graphics cards:
VS

GeForce 8600 GT 256MB DDR2 vs Radeon HD 5830

Intro

The GeForce 8600 GT 256MB DDR2 uses a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 RAM works at a frequency of 400 MHz on this particular model. It features 32 SPUs as well as 16 TAUs and 8 ROPs.

Compare those specifications to the Radeon HD 5830, which features a core clock speed of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It features 1120(224x5) SPUs, 56 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB DDR2 47 Watts
Radeon HD 5830 175 Watts
Difference: 128 Watts (272%)

Memory Bandwidth

In theory, the Radeon HD 5830 should be 900% faster than the GeForce 8600 GT 256MB DDR2 in general, due to its higher data rate. (explain)

Radeon HD 5830 128000 MB/sec
GeForce 8600 GT 256MB DDR2 12800 MB/sec
Difference: 115200 (900%)

Texel Rate

The Radeon HD 5830 should be much (approximately 419%) more effective at AF than the GeForce 8600 GT 256MB DDR2. (explain)

Radeon HD 5830 44800 Mtexels/sec
GeForce 8600 GT 256MB DDR2 8640 Mtexels/sec
Difference: 36160 (419%)

Pixel Rate

The Radeon HD 5830 is a lot (approximately 196%) more effective at AA than the GeForce 8600 GT 256MB DDR2, and also will be able to handle higher resolutions more effectively. (explain)

Radeon HD 5830 12800 Mpixels/sec
GeForce 8600 GT 256MB DDR2 4320 Mpixels/sec
Difference: 8480 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 256MB DDR2 Radeon HD 5830
Manufacturer nVidia AMD
Year April 2007 February 25, 2010
Code Name G84 Cypress LE
Memory 256 MB 1024 MB
Core Speed 540 MHz 800 MHz
Memory Speed 800 MHz 4000 MHz
Power (Max TDP) 47 watts 175 watts
Bandwidth 12800 MB/sec 128000 MB/sec
Texel Rate 8640 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 32 1120(224x5)
Texture Mapping Units 16 56
Render Output Units 8 16
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit
Fab Process 80 nm 40 nm
Transistors 289 million 2154 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield