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GeForce GTS 450 vs Radeon HD 6750 1GB

Intro

The GeForce GTS 450 comes with core speeds of 783 MHz on the GPU, and 902 MHz on the 512 MB of GDDR5 memory. It features 192 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 6750 1GB, which uses a 40 nm design. ATi has set the core frequency at 725 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific model. It features 720 SPUs along with 36 TAUs and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 1GB 86 Watts
GeForce GTS 450 106 Watts
Difference: 20 Watts (23%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6750 1GB should be 11% quicker than the GeForce GTS 450 in general, due to its greater data rate. (explain)

Radeon HD 6750 1GB 64000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 6272 (11%)

Texel Rate

The Radeon HD 6750 1GB is a bit (approximately 4%) faster with regards to AF than the GeForce GTS 450. (explain)

Radeon HD 6750 1GB 26100 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 1044 (4%)

Pixel Rate

The GeForce GTS 450 is a bit (about 8%) faster with regards to anti-aliasing than the Radeon HD 6750 1GB, and also will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTS 450 12528 Mpixels/sec
Radeon HD 6750 1GB 11600 Mpixels/sec
Difference: 928 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTS 450

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6750 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTS 450 Radeon HD 6750 1GB
Manufacturer nVidia ATi
Year September 2010 January 2011
Code Name GF106 Juniper Pro
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 512 MB 1024 MB
Core Speed 783 MHz 725 MHz
Shader Speed 1566 MHz (N/A) MHz
Memory Speed 902 MHz 1000 MHz
Unified Shaders 192 720
Texture Mapping Units 32 36
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 106 watts 86 watts
Shader Model 5.0 5.0
Bandwidth 57728 MB/sec 64000 MB/sec
Texel Rate 25056 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 11600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

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