Compare any two graphics cards:
GeForce GT 315 vs GeForce GT 450 (OEM)
IntroThe GeForce GT 315 makes use of a 40 nm design. nVidia has set the core frequency at 625 MHz. The DDR3 RAM runs at a frequency of 790 MHz on this card. It features 48 SPUs along with 16 TAUs and 8 Rasterization Operator Units.Compare those specifications to the GeForce GT 450 (OEM), which features a clock frequency of 790 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 144 SPUs, 24 TAUs, and 24 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GT 450 (OEM) should perform much faster than the GeForce GT 315 overall. (explain)
Texel RateThe GeForce GT 450 (OEM) will be quite a bit (about 90%) more effective at AF than the GeForce GT 315. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GT 450 (OEM) is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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