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GeForce 8800 GTS (G80) 640MB vs GeForce GT 440 3GB

Intro

The GeForce 8800 GTS (G80) 640MB comes with a core clock speed of 513 MHz and a GDDR3 memory speed of 792 MHz. It also makes use of a 320-bit bus, and makes use of a 90 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 20 Raster Operation Units.

Compare all of that to the GeForce GT 440 3GB, which has core speeds of 594 MHz on the GPU, and 900 MHz on the 3072 MB of GDDR3 memory. It features 144 SPUs along with 24 Texture Address Units and 24 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 87 Watts (155%)

Memory Bandwidth

As far as performance goes, the GeForce 8800 GTS (G80) 640MB should theoretically be quite a bit better than the GeForce GT 440 3GB overall. (explain)

GeForce 8800 GTS (G80) 640MB 63360 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 20160 (47%)

Texel Rate

The GeForce 8800 GTS (G80) 640MB is a lot (approximately 73%) faster with regards to texture filtering than the GeForce GT 440 3GB. (explain)

GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 10368 (73%)

Pixel Rate

The GeForce GT 440 3GB will be quite a bit (about 39%) better at anti-aliasing than the GeForce 8800 GTS (G80) 640MB, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GT 440 3GB 14256 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 3996 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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GeForce GT 440 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce GT 440 3GB
Manufacturer nVidia nVidia
Year Nov 2006 (640) October 2010
Code Name G80 GF106
Memory 640 MB 3072 MB
Core Speed 513 MHz 594 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 56 watts
Bandwidth 63360 MB/sec 43200 MB/sec
Texel Rate 24624 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 96 144
Texture Mapping Units 48 24
Render Output Units 20 24
Bus Type GDDR3 GDDR3
Bus Width 320-bit 192-bit
Fab Process 90 nm 40 nm
Transistors 681 million 1170 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce GT 440 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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