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GeForce 9500 GT 512MB GDDR3 vs GeForce GT 440 1.5GB

Intro

The GeForce 9500 GT 512MB GDDR3 has a GPU core clock speed of 550 MHz, and the 512 MB of GDDR3 memory is set to run at 800 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 TAUs, and 8 Raster Operation Units.

Compare all that to the GeForce GT 440 1.5GB, which features a core clock frequency of 594 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 192-bit bus, and uses a 40 nm design. It features 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GT 440 1.5GB 56 Watts
Difference: 6 Watts (12%)

Memory Bandwidth

The GeForce GT 440 1.5GB should in theory be quite a bit faster than the GeForce 9500 GT 512MB GDDR3 overall. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 17600 (69%)

Texel Rate

The GeForce GT 440 1.5GB is much (about 62%) more effective at texture filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GT 440 1.5GB 14256 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 5456 (62%)

Pixel Rate

The GeForce GT 440 1.5GB should be quite a bit (more or less 224%) better at anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 9856 (224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GT 440 1.5GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GT 440 1.5GB
Manufacturer nVidia nVidia
Year July 2008 October 2010
Code Name G96b GF106
Memory 512 MB 1536 MB
Core Speed 550 MHz 594 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 50 watts 56 watts
Bandwidth 25600 MB/sec 43200 MB/sec
Texel Rate 8800 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 32 144
Texture Mapping Units 16 24
Render Output Units 8 24
Bus Type GDDR3 GDDR3
Bus Width 128-bit 192-bit
Fab Process 55 nm 40 nm
Transistors 314 million 1170 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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