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GeForce 9600 GSO 1.5GB vs GeForce GT 440 1.5GB

Intro

The GeForce 9600 GSO 1.5GB uses a 65 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR3 memory works at a frequency of 800 MHz on this specific model. It features 96 SPUs as well as 48 Texture Address Units and 12 Rasterization Operator Units.

Compare that to the GeForce GT 440 1.5GB, which features GPU clock speed of 594 MHz, and 1536 MB of GDDR3 memory set to run at 900 MHz through a 192-bit bus. It also features 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce 9600 GSO 1.5GB 84 Watts
Difference: 28 Watts (50%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 440 1.5GB will be 13% quicker than the GeForce 9600 GSO 1.5GB overall, due to its higher data rate. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 4800 (13%)

Texel Rate

The GeForce 9600 GSO 1.5GB should be much (approximately 85%) faster with regards to anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 12144 (85%)

Pixel Rate

The GeForce GT 440 1.5GB will be much (approximately 116%) more effective at anti-aliasing than the GeForce 9600 GSO 1.5GB, and should be capable of handling higher screen resolutions better. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Difference: 7656 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 1.5GB

Amazon.com

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 1.5GB GeForce GT 440 1.5GB
Manufacturer nVidia nVidia
Year May 2008 October 2010
Code Name G92 GF106
Memory 1536 MB 1536 MB
Core Speed 550 MHz 594 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 84 watts 56 watts
Bandwidth 38400 MB/sec 43200 MB/sec
Texel Rate 26400 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 96 144
Texture Mapping Units 48 24
Render Output Units 12 24
Bus Type GDDR3 GDDR3
Bus Width 192-bit 192-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1170 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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