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GeForce GT 440 1.5GB vs GeForce GTX 260 216SP 55 nm

Intro

The GeForce GT 440 1.5GB has a GPU core clock speed of 594 MHz, and the 1536 MB of GDDR3 RAM is set to run at 900 MHz through a 192-bit bus. It also features 144 Stream Processors, 24 Texture Address Units, and 24 ROPs.

Compare that to the GeForce GTX 260 216SP 55 nm, which uses a 55 nm design. nVidia has clocked the core frequency at 576 MHz. The GDDR3 memory runs at a frequency of 999 MHz on this specific card. It features 216 SPUs along with 72 TAUs and 28 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 115 Watts (205%)

Memory Bandwidth

In theory, the GeForce GTX 260 216SP 55 nm should perform quite a bit faster than the GeForce GT 440 1.5GB overall. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 68688 (159%)

Texel Rate

The GeForce GTX 260 216SP 55 nm should be much (approximately 191%) better at AF than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 27216 (191%)

Pixel Rate

The GeForce GTX 260 216SP 55 nm is just a bit (more or less 13%) faster with regards to FSAA than the GeForce GT 440 1.5GB, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 1872 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 260 216SP 55 nm
Manufacturer nVidia nVidia
Year October 2010 December 22, 2008
Code Name GF106 G200b
Memory 1536 MB 896 MB
Core Speed 594 MHz 576 MHz
Memory Speed 1800 MHz 1998 MHz
Power (Max TDP) 56 watts 171 watts
Bandwidth 43200 MB/sec 111888 MB/sec
Texel Rate 14256 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 144 216
Texture Mapping Units 24 72
Render Output Units 24 28
Bus Type GDDR3 GDDR3
Bus Width 192-bit 448-bit
Fab Process 40 nm 55 nm
Transistors 1170 million 1400 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 11 DirectX 10
OpenGL Version OpenGL 4.1 OpenGL 3.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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